Sunday 11 August 2013

Fusing Mediums, Women and PvPC: A Reflection on Dare's Indie Fest

Oh sure, I could cover the 15 student games that were free to play at Dundee but, sadly after spending money and sleepless nights travelling and getting lectured, I cannot sum up much energy to cover anything beyond the exhibition talks. I’m sure one of my compatriots at Amber Glass will help me out on that one…

This year, the presentations covered the concept of convergence in media. This is where two or more mediums merge to create a product: be it utilising both principles in order to craft an intriguing product as demonstrated by Quartic Llama’s Other (an iPhone Alternate-Reality Sound Game that immerses the player in a supposed dramatic, gothic underbelly in Dundee) or through the utilising of one medium’s intellectual property to create something new to add to the universe without essentially being a re-tread of the original medium’s work (like the Halo novels).


Another popular example of media convergence that was covered at Indie Fest thanks to Playdemic Limited’s very own Ian Livingstone, was the Lucozade adverts with Tomb Raider’s Lara Croft, leading to the infamous “Larazade”.
‘Media Convergence’ (also coined were terms such as ‘transmedia’ and ‘crossmedia’) received some major coverage concerning its relevance in the games industry from the aforementioned Ian Livingstone, the Chief Executive of Edinburgh International Festival, Filmhouse’s Ken Hay, and even a former Rare employee and current Director of Microsoft Studios’ new incubation studio Lift London, Salvatore Fileccia.

Mr Fileccia in particular had shown interest in the future of convergence, particularly stating that he personally wanted to see the “Coronation Street of gaming” in the future: a game that evolved rather than was built off of sequels and lasted through multiple generations of gamers.


And reboots don’t count either!
The convergence of gaming and other mediums was paralleled to comic books and their convergence with movies resulting in a boom in superhero movies and helping further the stories of legacy characters such as Superman and Iron Ma. As a comic geek, to put it colloquially, one couldn’t help but fear the possibility of fans’ backlash at unfairly-disliked projects with their beloved characters feeding into companies, resulting in said companies taking their characters away from these creative people like a child with sweets. I questioned Imre Jele, Creator-In-Chief of Bossa Studios (best known for Surgeon Simulator 2013) on whether convergence would most likely lead to successes like the cult classic TV shows of Batman or panned and denied existence like Spider-Man 3. His response: “It’s going to be both, unfortunately…”.

I should also note that there was coverage on Women in Games, which was headed by Sophia George, the co-creator of Swallowtail Games and the first Game Designer in Residence at London’s V&A Museum. Ms George was accompanied by Quartic Llama’s co-founder and developer Erin Michno for this particular panel. While I personally couldn’t attend the Q&A session itself, the discussion managed to arise at the BAFTA Question Time here at Indie Fest.

The opinion of the committee questioned was split between two core thoughts. One was that it was the fault of early educators (not teachers alone, parents were included into this) for enforcing these roles of girl and boy upon children, leading to girls straying away from games development and seeing it as a boy thing. The other side felt that the games development community was not open enough to women and that the fact that discussions concerning this in some cases devolve into spats with sexist remarks being thrown at all sides.

There was also discussion presented by The Story Mechanics’ Creative Director Simon Meek, concerning the conflict between player and player character (‘PvPC’ as he coined it) whenever players play games that give them choices of relevance to the story. Expect an article later in the day to be posted concerning this intriguing little piece.

I encourage anyone and everyone who has their own opinions on the subjects above to use our below comments section to throw your two pence in the mix, we would love to get some opinions from yourselves.

Greg Baxter
Amber Glass Broadcast

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